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11 Commits

Author SHA1 Message Date
Mai 9ca4480a22 Merge branch 'patch-3' into 'master'
Channel names no longer end with a dash

See merge request litecord/litecord!70
2022-02-20 22:45:00 +00:00
Luna e85e38ddb7 add TODO note for voice key optimization 2022-02-19 17:47:55 -03:00
Luna 3d127b405f ignore possibly invalid VSUs but still warn on them 2022-02-19 17:45:09 -03:00
luna c1a6d9a53a Merge branch 'master' into 'master'
Fix LVSP health reporting and implement identify after hello

See merge request litecord/litecord!87
2022-02-19 16:56:35 +00:00
Evie Viau 21e9b782a4
Get LVSP secret fron config.py 2022-02-18 08:06:28 -05:00
Evie Viau 70a0379615
HEARTBEAT_ACK, READY, and basic IDENTIFY 2022-02-18 08:02:00 -05:00
luna 7d8488adc7 Merge branch 'janeptrv-master-patch-39499' into 'master'
Update lvsp.md

See merge request litecord/litecord!86
2022-02-17 22:04:08 +00:00
Jane Petrovna c579ade99c Update lvsp.md 2022-02-17 20:44:17 +00:00
Mai 549d5992fd Finally got things to work 2020-09-12 05:07:51 +00:00
Mai fbc15219f7 I am terrible at python jfc 2020-09-10 20:28:39 +00:00
Mai e9edd8ba37 Channel names are not supposed to end with a dash, pretty ghetto way of doing it but I'm tired af 2020-09-10 20:20:27 +00:00
5 changed files with 60 additions and 24 deletions

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@ -66,6 +66,9 @@ class Config:
#: Postgres credentials
POSTGRES = {}
#: Shared secret for LVSP
LVSP_SECRET = ""
class Development(Config):
DEBUG = True

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@ -10,6 +10,8 @@ LVSP runs over a *long-lived* websocket with TLS. The encoding is JSON.
"client" is litecord. "server" is the voice server.
note: only the opcode is sent in a message, so the names are determined by the implementation of LVSP.
| opcode | name | sent by |
| --: | :-- | :-- |
| 0 | HELLO | server |
@ -119,15 +121,17 @@ are laid on.
### InfoType Enum
note: this enum is only ever identified by its opcode, so the `name` field can differ from the values in this enum without error.
| value | name | description |
| --: | :-- | :-- |
| 0 | CHANNEL\_REQ | channel assignment request |
| 1 | CHANNEL\_ASSIGN | channel assignment reply |
| 2 | CHANNEL\_DESTROY | channel destroy |
| 3 | VST\_CREATE | voice state create request |
| 4 | VST\_DONE | voice state created |
| 5 | VST\_UPDATE | voice state update |
| 6 | VST\_LEAVE | voice state leave |
| 3 | VOICE\_STATE\_CREATE | voice state create request |
| 4 | VOICE\_STATE\_DONE | voice state created |
| 5 | VOICE\_STATE\_DESTROY | voice state destroy |
| 6 | VOICE\_STATE\_UPDATE | voice state update |
### CHANNEL\_REQ
@ -158,7 +162,7 @@ a channel being deleted, or all members in it leaving.
Same data as CHANNEL\_ASSIGN, but without `token`.
### VST\_CREATE
### VOICE\_STATE\_CREATE
Sent by the client to create a voice state.
@ -168,21 +172,25 @@ Sent by the client to create a voice state.
| channel\_id | snowflake | channel id |
| guild\_id | Optional[snowflake] | guild id. not provided if dm / group dm |
### VST\_DONE
### VOICE\_STATE\_DONE
Sent by the server to indicate the success of a VST\_CREATE.
Sent by the server to indicate the success of a VOICE\_STATE\_CREATE.
Has the same fields as VST\_CREATE, but with extras:
Has the same fields as VOICE\_STATE\_CREATE, but with extras:
| field | type | description |
| --: | :-- | :-- |
| session\_id | string | session id for the voice state |
### VST\_DESTROY
### VOICE\_STATE\_DESTROY
Sent by the client when a user is leaving a channel OR moving between channels
in a guild. More on state transitions later on.
### VOICE\_STATE\_UPDATE
Sent to update an existing voice state. Potentially unused.
| field | type | description |
| --: | :-- | :-- |
| session\_id | string | session id for the voice state |
@ -195,11 +203,11 @@ Since the channel is unitialized, both logic on initialization AND
user join is here.
- Client will send a CHANNEL\_REQ.
- Client MAY send a VST\_CREATE right after as well.
- Client MAY send a VOICE\_STATE\_CREATE right after as well.
- The Server MUST process CHANNEL\_REQ first, so the Server can keep
a lock on channel operations while it is initialized.
- Reply with CHANNEL\_ASSIGN once initialization is done.
- Process VST\_CREATE
- Process VOICE\_STATE\_CREATE
### Updating a voice channel
@ -214,15 +222,15 @@ user join is here.
### User joining an (initialized) voice channel
- Client sends VST\_CREATE
- Server sends VST\_DONE
- Client sends VOICE\_STATE\_CREATE
- Server sends VOICE\_STATE\_DONE
### User leaves a channel
- Client sends VST\_DESTROY with the old fields
- Client sends VOICE\_STATE\_DESTROY with the old fields
### User moves a channel
- Client sends VST\_DESTROY with the old fields
- Client sends VST\_CREATE with the new fields
- Server sends VST\_DONE
- Client sends VOICE\_STATE\_DESTROY with the old fields
- Client sends VOICE\_STATE\_CREATE with the new fields
- Server sends VOICE\_STATE\_DONE

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@ -887,6 +887,9 @@ class GatewayWebsocket:
# they CAN NOT enter two channels in a single guild.
# this state id format takes care of that.
#
# TODO voice_key should have a type as a 0th element to prevent
# code from having to call get_guild(id2).
voice_key = (self.state.user_id, state_id2)
voice_state = await self.app.voice.get_state(voice_key)
@ -904,6 +907,10 @@ class GatewayWebsocket:
if same_guild and not same_channel:
return await self.app.voice.move_state(voice_state, channel_id)
# TODO: this is an edge case. we're trying to move guilds in
# a single message, perhaps?
log.warning("vsu payload does not appear logical")
async def _handle_5(self, payload: Dict[str, Any]):
"""Handle OP 5 Voice Server Ping.

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@ -191,6 +191,12 @@ def validate(
if reqjson is None:
raise BadRequest("No JSON provided")
try:
if schema["type"]["type"] == "channel_type" and reqjson["name"][-1] == "-":
reqjson["name"] = reqjson["name"][:-1]
except:
pass
try:
valid = validator.validate(reqjson)
except Exception:

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@ -24,6 +24,9 @@ from typing import Dict
import websockets
from logbook import Logger
import hmac
import hashlib
from litecord.voice.lvsp_opcodes import OPCodes as OP, InfoTable, InfoReverse
log = Logger(__name__)
@ -59,7 +62,7 @@ class LVSPConnection:
"""Receive a payload."""
assert self.conn is not None
msg = await self.conn.recv()
msg = json.dumps(msg)
msg = json.loads(msg)
return msg
async def send_op(self, opcode: int, data: dict):
@ -100,10 +103,15 @@ class LVSPConnection:
"""Handle HELLO message."""
data = msg["d"]
# nonce = data['nonce']
self._hb_interval = data["heartbeat_interval"]
# TODO: send identify
token = hmac.new(
self.app.config.get("LVSP_SECRET").encode(),
data["nonce"].encode(),
hashlib.sha256,
).hexdigest()
await self.send_op(OP.identify, {"token": token})
async def _update_health(self, new_health: float):
"""Update the health value of a given voice server."""
@ -112,7 +120,7 @@ class LVSPConnection:
await self.app.db.execute(
"""
UPDATE voice_servers
SET health = $1
SET last_health = $1
WHERE hostname = $2
""",
new_health,
@ -124,13 +132,17 @@ class LVSPConnection:
We only start heartbeating after READY.
"""
await self._update_health(msg["health"])
data = msg["d"]
await self._update_health(data["health"])
self._start_hb()
async def _handle_5(self, msg):
"""Handle HEARTBEAT_ACK."""
self._stop_hb()
await self._update_health(msg["health"])
data = msg["d"]
await self._update_health(data["health"])
self._start_hb()
async def _handle_6(self, msg):