mirror of https://gitlab.com/litecord/litecord.git
lvsp: remove VST REQUEST in favour of a generic INFO message
- lvsp: add sequence numbers - lvsp: add health scoring on heartbeats and ready - lvsp: change info table to allow for generic actions
This commit is contained in:
parent
307feacc78
commit
62d1252975
100
docs/lvsp.md
100
docs/lvsp.md
|
|
@ -28,7 +28,6 @@ LVSP runs over a *long-lived* websocket with TLS. The encoding is JSON.
|
||||||
| 4 | HEARTBEAT | client |
|
| 4 | HEARTBEAT | client |
|
||||||
| 5 | HEARTBEAT\_ACK | server |
|
| 5 | HEARTBEAT\_ACK | server |
|
||||||
| 6 | INFO | client / server |
|
| 6 | INFO | client / server |
|
||||||
| 7 | VST\_REQUEST | client |
|
|
||||||
|
|
||||||
## Message structure
|
## Message structure
|
||||||
|
|
||||||
|
|
@ -41,6 +40,9 @@ snowflake type: A string encoding a Discord Snowflake.
|
||||||
| --: | :-- | :-- |
|
| --: | :-- | :-- |
|
||||||
| op | integer, opcode | operator code |
|
| op | integer, opcode | operator code |
|
||||||
| d | map[string, any] | message data |
|
| d | map[string, any] | message data |
|
||||||
|
| s | Optional[int] | sequence number |
|
||||||
|
|
||||||
|
- The `s` field is explained in the `RESUME` message.
|
||||||
|
|
||||||
## High level overview
|
## High level overview
|
||||||
|
|
||||||
|
|
@ -87,12 +89,27 @@ The server will resend its data, then send a READY message.
|
||||||
| token | string | same value from IDENTIFY.token |
|
| token | string | same value from IDENTIFY.token |
|
||||||
| seq | integer | last sequence number to resume from |
|
| seq | integer | last sequence number to resume from |
|
||||||
|
|
||||||
|
### Sequence numbers
|
||||||
|
|
||||||
|
Sequence numbers are used to resume a failed connection back and make the
|
||||||
|
voice server replay its missing events to the client.
|
||||||
|
|
||||||
|
They are **positive** integers, **starting from 0.** There is no default
|
||||||
|
upper limit. A "long int" type in languages will probably be enough for most
|
||||||
|
use cases.
|
||||||
|
|
||||||
|
Replayable messages MUST have sequence numbers embedded into the message
|
||||||
|
itself with a `s` field. The field lives at the root of the message, alongside
|
||||||
|
`op` and `d`.
|
||||||
|
|
||||||
## READY message
|
## READY message
|
||||||
|
|
||||||
**TODO:** does READY need any information?
|
- The `health` field is described with more detail in the `HEARTBEAT_ACK`
|
||||||
|
message.
|
||||||
|
|
||||||
| field | type | description |
|
| field | type | description |
|
||||||
| --: | :-- | :-- |
|
| --: | :-- | :-- |
|
||||||
|
| `health` | Health | server health |
|
||||||
|
|
||||||
## HEARTBEAT message
|
## HEARTBEAT message
|
||||||
|
|
||||||
|
|
@ -101,8 +118,6 @@ Sent by the client as a keepalive / health monitoring method.
|
||||||
The server MUST reply with a HEARTBEAT\_ACK message back in a reasonable
|
The server MUST reply with a HEARTBEAT\_ACK message back in a reasonable
|
||||||
time period.
|
time period.
|
||||||
|
|
||||||
**TODO:** specify sequence numbers in INFO messages
|
|
||||||
|
|
||||||
| field | type | description |
|
| field | type | description |
|
||||||
| --: | :-- | :-- |
|
| --: | :-- | :-- |
|
||||||
| s | integer | sequence number |
|
| s | integer | sequence number |
|
||||||
|
|
@ -111,60 +126,73 @@ time period.
|
||||||
|
|
||||||
Sent by the server in reply to a HEARTBEAT message coming from the client.
|
Sent by the server in reply to a HEARTBEAT message coming from the client.
|
||||||
|
|
||||||
**TODO:** add sequence numbers to ACK
|
The `health` field determines how well is the server's overall health. It is a
|
||||||
|
float going from 0 to 1, where 0 is the worst health possible, and 1 is the
|
||||||
|
best health possible.
|
||||||
|
|
||||||
|
Servers SHOULD use the same algorithm to determine health, it CAN be based off:
|
||||||
|
- Machine resource usage (RAM, CPU, etc), however they're too general and can
|
||||||
|
be unreliable.
|
||||||
|
- Total users connected.
|
||||||
|
- Total bandwidth used in some X amount of time.
|
||||||
|
|
||||||
|
Among others.
|
||||||
|
|
||||||
| field | type | description |
|
| field | type | description |
|
||||||
| --: | :-- | :-- |
|
| --: | :-- | :-- |
|
||||||
| s | integer | sequence number |
|
| s | integer | sequence number |
|
||||||
|
| health | float | server health |
|
||||||
|
|
||||||
## INFO message
|
## INFO message
|
||||||
|
|
||||||
Sent by either client or server on creation of update of a given object (
|
Sent by either client or a server to send information between eachother.
|
||||||
such as a channel's bitrate setting or a user joining a channel).
|
The INFO message is extensible in which many request / response scenarios
|
||||||
|
are laid on.
|
||||||
|
|
||||||
| field | type | description |
|
| field | type | description |
|
||||||
| --: | :-- | :-- |
|
| --: | :-- | :-- |
|
||||||
| type | InfoType | info type |
|
| type | InfoType | info type |
|
||||||
| info | Union[ChannelInfo, VoiceInfo] | info object |
|
| data | Any | info data, varies depending on InfoType |
|
||||||
|
|
||||||
### IntoType Enum
|
### InfoType Enum
|
||||||
|
|
||||||
| value | name | description |
|
| value | name | description |
|
||||||
| --: | :-- | :-- |
|
| --: | :-- | :-- |
|
||||||
| 0 | CHANNEL | channel information |
|
| 0 | CHANNEL\_REQ | channel assignment request |
|
||||||
| 1 | VST | Voice State |
|
| 1 | CHANNEL\_ASSIGN | channel assignment reply |
|
||||||
|
| 2 | CHANNEL\_UPDATE | channel update |
|
||||||
|
| 3 | CHANNEL\_DESTROY | channel destroy |
|
||||||
|
| 4 | VST\_CREATE | voice state create request |
|
||||||
|
| 5 | VST\_UPDATE | voice state update |
|
||||||
|
| 6 | VST\_LEAVE | voice state leave |
|
||||||
|
|
||||||
### ChannelInfo object
|
**TODO:** finish all infos
|
||||||
|
|
||||||
| field | type | description |
|
### CHANNEL\_REQ
|
||||||
| --: | :-- | :-- |
|
|
||||||
| id | snowflake | channel id |
|
|
||||||
| bitrate | integer | channel bitrate |
|
|
||||||
|
|
||||||
### VoiceInfo object
|
Request a channel to be created inside the voice server.
|
||||||
|
|
||||||
| field | type | description |
|
The Server MUST reply back with a CHANNEL\_ASSIGN when resources are
|
||||||
| --: | :-- | :-- |
|
allocated for the channel.
|
||||||
| user\_id | snowflake | user id |
|
|
||||||
| channel\_id | snowflake | channel id |
|
|
||||||
| session\_id | string | session id |
|
|
||||||
| deaf | boolean | deaf status |
|
|
||||||
| mute | boolean | mute status |
|
|
||||||
| self\_deaf | boolean | self-deaf status |
|
|
||||||
| self\_mute | boolean | self-mute status |
|
|
||||||
| suppress | boolean | supress status |
|
|
||||||
|
|
||||||
## VST\_REQUEST message
|
**TODO:** fields
|
||||||
|
|
||||||
Sent by the client to request the creation of a voice state in the voice server.
|
### CHANNEL\_ASSIGN
|
||||||
|
|
||||||
**TODO:** verify correctness of this behavior.
|
Sent by the Server to signal the successful creation of a voice channel.
|
||||||
|
|
||||||
**TODO:** add logic on client connection
|
**TODO:** fields
|
||||||
|
|
||||||
The server SHALL send an INFO message containing the respective VoiceInfo data.
|
### CHANNEL\_UPDATE
|
||||||
|
|
||||||
| field | type | description |
|
Sent by the client to signal an update to the properties of a channel,
|
||||||
| --: | :-- | :-- |
|
such as its bitrate.
|
||||||
| user\_id | snowflake | user id for the voice state |
|
|
||||||
| channel\_id | snowflake | channel id for the voice state |
|
**TODO:** fields
|
||||||
|
|
||||||
|
### CHANNEL\_DESTROY
|
||||||
|
|
||||||
|
Sent by the client to signal the destruction of a voice channel. Be it
|
||||||
|
a channel being deleted, or all members in it leaving.
|
||||||
|
|
||||||
|
**TODO:** fields
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue