remove hardcoded guild storage.
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fs.go
3
fs.go
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@ -15,7 +15,8 @@ import (
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// GuildsDir
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// GuildsDir
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// The directory to use for reading and writing guild .json files. Defaults to ./guilds
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// The directory to use for reading and writing guild .json files. Defaults to ./guilds
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var GuildsDir = "./guilds"
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// todo remind me to abstract this into a database
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var GuildsDir = ""
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// saveLock
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// saveLock
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// A map that stores mutexes for each guild, which will be locked every time that guild's data is written
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// A map that stores mutexes for each guild, which will be locked every time that guild's data is written
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